|
This is the cabinet control panel page
The control panel is the main interaction between you and the games.
It is probably the most important thing in determining whether you will
be satisfied with the finished product or not. If you did your work in
the planning and design phases, you should be able to assemble the control
panel and test it out, even before you have
finished the cabinet.

Drilling
If you created a mockup, and it worked, you can
trace the holes from your mockup onto the board you will actually be
using for the finished control panel. This is easier than re-measuring
everything, but you need to be careful to keep the two boards lined
up the same throughout the entire tracing process.
Installing controls
The controls are relatively easy to install. Buttons are passed from
the top of control panel to the inside, then a locknut threads onto
the button to hold it in place.
Wiring controls
Controls are easy to wire. Each control needs one "ground" wire
(which should be looped between all of them) and one wire to the interface.
Below is a picture of the underside of my control panel, showing button
and joystick wiring.

See the interface page for more info.
On to the lights and action page. |
| |
 |
News |
|
Dynamic version available!
I've completed work on the first dynamic version of the front end. At this
point, it loads the game names, screen shot file names, and bat file names from
an external XML file
More >> |
Flash MAME FE is up
I've decided to post the full front end here. The file is ~2MB, so it may
take a while if you have a slow connection, but you can see the front end in
action
More >> |
| You can check out my blog for
commentary |
|
|
|
|
| |
|